Tools
GitLfsLocksQT
· β˜• 3 min read
Introduction During my career as Game Developer, collaboration between teammates in a project tended to be a little chaotic when we don’t have a clear idea of what are you doing or how to deal with it. In the past we use to work only with source code and a folder with all the assets of the game. Then, we move from unity to Unreal Engine 4 and knew somethings were about to change.

I Have to Build How Many Apks?
· β˜• 4 min read
Sometimes, creating multiple apks can be exhausting and time consuming. Yeah, creating just one it's not big deal, 2 can take some time, but 12?... that's serious business.