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Platformer Test

 ·  ☕ 1 min read

This project was created as part of a presentation for the event GameObject player = new GameObject(“j4G”); hosted by J4Guanatos (26-04-2019, Guadalajara, Mexico).
This example ilustrates how easily we can start creating a platform game using Unreal Engine 4 with blueprints and project templates. In this example, we cover just basis for our character (Presentation, Idle, Runing and Jumping) and as an adition the “Wall jump” ability was added.

The project can be downloaded/clone here.

Disclaimer:
- Sprites of X (Megaman X, made by Capcom, 1993) were used for educational purporses.

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Jesús Mastache Caballero
WRITTEN BY
Jesús Mastache Caballero
Game Developer